[Bf-committers] derived mesh crash.
cbarton at metavr.com
Sun Nov 27 18:56:36 CET 2005
Hi, in a rush- so cant give exanmple. but this happens every so iften,
the display/derived mesh messes up and makes realy large lines/faces
extending far outside the meshes bounds. has been there for a few days
at least CVS from 5min ago.
Program received signal SIGSEGV, Segmentation fault.
0x41f1c44d in ?? ()
#0 0x41f1c44d in ?? ()
#1 0x082d6186 in meshDM_drawEdges (dm=0x8e76c88, drawLooseEdges=1)
#2 0x081f7d88 in draw_mesh_fancy (ob=0xb578650, baseDM=Variable
"baseDM" is not available.
#3 0x081f8730 in draw_mesh_object (base=0x89476b0, dt=2)
#4 0x081fab1a in draw_object (base=0x89476b0)
#5 0x080c0ed8 in drawview3dspace (sa=0xffbc578, spacedata=0x12f58080)
#6 0x0817b357 in scrarea_do_windraw (area=0xffbc578)
#7 0x080e9909 in screenmain () at source/blender/src/editscreen.c:579
#8 0x080b7393 in main (argc=2, argv=0xbf986b14)
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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