[Bf-committers] Re: Bf-committers Digest, Vol 16, Issue 47

Jorrit Tyberghein jorrit.tyberghein at gmail.com
Fri Nov 25 11:37:38 CET 2005

On 11/25/05, Alexander Ewering <blender at instinctive.de> wrote:

> Urm, by "f*cked" system, I thought it would be clear that I mean
> "A system which has run both out of conventional memory and swap", not
> "<put your favourite OS here>" :)

Well my point is that you can have a system in which there is still
PLENTY of memory available (both normal and swap) but where malloc
still fails simply because the amount allocated is very big and
exceeds the available place. Blender probably doesn't do such big
allocations though but still out of memory is not an exceptional
situation that should be equalled to the system being messed up.


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and CEL (http://cel.crystalspace3d.org)
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