[Bf-committers] Particle questions
Ton Roosendaal
ton at blender.org
Wed Nov 16 12:00:26 CET 2005
Hi,
That's in Blender already since particles were in Blender. We can go 4
generations of splitting deep :)
-Ton-
On 16 Nov, 2005, at 11:12, Mal wrote:
> Regarding particles,
>
> One of the best ( albiet real-time ) particle systems I worked with
> had an event that was called when the particle ended, which could
> birth another particle.
>
> This opened up a huge range of creative possibilities ( fire particle
> birthing smoke, rocket trail particle birthing an explosion ).
>
> Might be worth keeping this in mind, as a slight tweak which could
> allow for some very cool effects ( both for rendering, and for GE )
>
> Mal
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>
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Ton Roosendaal Blender Foundation ton at blender.org
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