[Bf-committers] new version of patch to make more of Blender's UI
AA-font-aware
Ton Roosendaal
ton at blender.org
Fri Nov 11 12:38:42 CET 2005
Hi,
There's confusement at this moment what the status is of 10.4 Nvidia
support for Blender. The bitmap bug was fixed, but there's another
issue to be tackled (frontbuffer draw).
I rather have that done first... we make progress in the tracker report
though;
http://projects.blender.org/tracker/?
func=detail&atid=125&aid=3334&group_id=9
Anyone here with Nividia in a G5 having this problem? We need coders to
do tests... :)
-Ton-
On 28 Oct, 2005, at 21:12, Randall Rickert wrote:
> I posted a new version of my patch to make more of Blender's UI
> AA-font-aware:
> https://projects.blender.org/tracker/?
> func=detail&aid=3154&group_id=9&atid=127
>
> The original version would fail to patch after all the changes
> recently to the character animation tools.
>
> I would be happy if a few people would test it so it might get into
> v2.40. I know there are only about two of us in the world that run
> Blender on OS X Tiger with a nVidia card, but without this patch
> Blender is extremely difficult to use, because only the buttons and
> menus can use AA fonts. The rest of the UI (fileselect, headers, etc.)
> uses bitmap fonts, which are screwed up. I don't know what file I'm
> selecting, what data I'm browsing, what object name is selected, how
> I'm transforming an object, what frames/values are in the ipo window,
> etc.
>
> Cheers,
> Randall
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>
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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