[Bf-committers] Renderman
Paul Volpato
paul at volpato.net
Thu Nov 3 23:49:13 CET 2005
I'd love to work on this project (in a coding capacity). I
don't have extensive experience in Renderman, but I've read the
specs, I have some code, for python exports, but this would involve
integrating it into the C part of blender yes? (like yafray)
And if someone has fleshed the API (in anyway) then we could get
things rolling on this fairly quickly.
Paul V
On 04/11/2005, at 1:04 AM, Paul Gregory wrote:
> Paul,
>
> As far as I am aware, no progress has been made on this yet. At the
> conference, there was some discussion about who would be taking
> responsibility for the task, but to my knowledge, nobody has
> stepped forward yet. I have a lot of experience with RenderMan
> (little with Blender) but don't have the spare bandwidth to take on
> the task completely. If someone is willing to take on
> responsibility, I would be more than happy to help out in an
> advisory capacity where I can.
>
> Cheers
>
> PaulG
>
> On 11/3/05, Paul Volpato <paul at volpato.net> wrote:
> Hi,
> I read in the conference follow ups, that Renderman was being worked
> into blender.
> What's the status of this, and can I help out anywhere?
>
> Paul
>
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>
> --
> Paul Gregory
> http://www.aqsis.org
> ICQ: 156088409
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