[Bf-committers] Game Engine patch
Carsten Wartmann
Carsten.Wartmann at imago-viva.de
Fri May 6 14:24:11 CEST 2005
Sebastian De La Torre wrote:
> Thank you for the responses!
>
> I have fixed this and attached the new patch.
>
> The problem was due to the active camera always being
> used to calculate the visible meshes instead of the
> individual cameras.
Works great now!
The Framerate/Profile/Debug Infos gets printed not in the "main" view.
Do you think it is possible for you to render into a Texture or a face?
How about rendering a Viewport from a different Scene?
Regards,
Carsten
More information about the Bf-committers
mailing list