[Bf-committers] Game Engine patch
Carsten Wartmann
Carsten.Wartmann at imago-viva.de
Fri May 6 11:14:23 CEST 2005
Sebastian De La Torre wrote:
> Thank you for the responses!
>
> I have fixed this and attached the new patch.
>
> The problem was due to the active camera always being
> used to calculate the visible meshes instead of the
> individual cameras.
Just compiling again....
I guess you should post this to blender.org forum, I think you will be
get many positive comments ;-)
Regards,
Carsten
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