[Bf-committers] Game Engine patch
Carsten Wartmann
Carsten.Wartmann at imago-viva.de
Wed May 4 17:01:14 CEST 2005
Sebastian De La Torre wrote:
> Could someone please take a look at this attached
> patch of for the game engine? I would really
> appreciate it!
>
> Camera viewports.(You can enable & set through a
> python script.)
Great!
I was able to enable ;-)
However, the clipping seems to be strange. Near Objects in my Testscene
are not drawn for some reason.
Maybe I miss something? My code looks like this:
----------------------------------------------
cont = GameLogic.getCurrentController()
me = cont.getOwner()
vp = me.enableViewport(1)
me.setViewport(10,10,320,240)
----------------------------------------------
> Alpha testing.(Opaque faces with ztransp as to not
> mess with add & normal alpha, it's fitting.)
Did not tested this so far. I guess its helpfull if you like to IPO
animate a face from 100% (opaque, so interfering with alpha faces) to xx%?
> Two-sided lighting.
That means different lighting on "Twoside" Faces?
Regards,
Carsten
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