[Bf-committers] Meeting minutes May 1 + todo for release
Jason Saunders
blenergetic at gmail.com
Tue May 3 16:20:05 CEST 2005
> --------> 3D Manipulator Widgets
Hi, is the idea to start an immediate transform when *clicking* (not
dragging) on the widget still feasible/wanted? This way we can have both the
immediate transform (click) and tweak transform (drag) easily accesable via
the widgets.
On 5/3/05, Ton Roosendaal <ton at blender.org> wrote:
>
> Hi all,
>
> Below the overview of "current projects", with todo items.
> Proposed is doing a cvs-freeze (Bcon-4) in 1 or 2 weeks, release itself
> 10 days after.
>
> Most important: are all release managers stand-by? I recall the Linux
> release troubles last time... Yann, you listening? :)
>
> For everyone; the "new" points below are the areas we can use testing
> for. And cool sample files, where appropriate!
>
> ---------> Render
>
> New:
> - Transparency filter
> - Threading
> - FBuf
> - Ortho render
> - Bump map fixes
>
> Todo:
> - Try to get ray-traced image filter fixed (Ton)
> - OpenEXR still feasible? Kent?
>
> --------> New Transform
>
> New:
> - complete system was redesigned & developed
> - more elaborate constraint access with MMB
> - same for hotkeys X, Y, Z
> - planar constraints (SHIFT+)
> - proportional mode: "only connected"
> - more proportional types (sphere, linear, ...)
>
> Todo:
> - Mirror menu still uses old transform code (Martin?)
> - Externally setting local constraints for pulldowns (Martin)
> - Negative scale bug (Martin)
> - restore old style constraint line drawing (done)
> - theme colors to adjust XYZ colors (Ton will check)
> - Icon and button for new PET (done)
>
> --------> 3D Manipulator Widgets
>
> New:
> - could be added thanks to transform recode
> - Option in header (hand icon) enables widgets for
> translate/rotate/scale
> - offers global/local and normal alignment
> - hold SHIFT for planar constraint
> - hotkeys CTRL+SPACE, ALT+SPACE
>
> Todo:
> - hotkey access is still not as nice as it could be. Probably would
> need cleanup of entire global hotkey list
> - Icons in header are a bit ugly. Replaced with simpler shapes for now.
>
> --------> Softbody
>
> New:
> - each object type (now Mesh, Lattice implemented) can become softbody
> - works with particle force fields & deflectors
>
> Todo:
> - Baking (done)
> - docs & demos!
>
> --------> Dependency Graph
>
> New:
> - code added to solve dependency issues in our animation/relation system
> - now used for pre-sorting base-list (Scene object list) to define
> order of calculations
>
> Todo:
> - make higher level API for Blender to talk to dep graph
> - include in Transform
> - use it to calculate object matrices and deforms
>
> (todos might be no release target...)
>
> --------> New Subsurf
>
> New:
> - faster subdivision susrface code, including incremental updates
> - improved crease support
> - full recode of Mesh drawing methods
>
> Future ideas:
> - integrated modifier stacks
> - adaptive display for render
> - LOD
> - lower resolution in octree for speedup
>
> --------> GUI stuff
>
> New:
> - a lot of work going on in Tuhupuu3 still
>
> Todo:
> - Most Tuhopuu work, including lamp drawstyles, moved to other release?
> - Timeline is appreciated a lot, could be moved over, in own spacetype.
> (Ton)
>
> --------> Mesh tools
>
> Todo:
> - Subdivide recode? (Johnny)
> - Loop operations recode? (Tom)
> - patch for immediate extrude? (Ton reviews)
>
> --------> Post-production effect: ZBlur
>
> New:
> - it's the zblur sequence plugin, tied to render output itself
> - functionality highly limited... antialias & blur errors by
> implementation
>
> Todos:
> - put zmin & focus clue in camera draw limits?
> - docs, sample filess + tutos to show usage and limitations
> - Add a straight 'blur' itself as posteffect, so you can overlay scenes
> - Ipos on all of this...
>
> (Latter 2 todos might not make it)
>
> --------> Python
>
> New:
> - Text3d module (Joilnen, still working on it)
> - On-load script setting (Willian)
> - New scripts bundled in, VRML/XML? (Willian)
>
> Todo:
> - Space-scripts concept (Willian), might be next release
>
> --------> Texteditor
>
> Todo:
> - bracket matching needs theme color decision
> - syntax color patch
>
> (Rick (antihc3) will make patch, Ton checks)
>
> --------> New .B.blend
>
> Todo:
> - default lamp has weird clip start/end for spot shadow
> - general re-check of standard color conventions (Matt?)
> - add as extra the orange theme?
> - manipulators on?
>
> -Ton-
>
> ------------------------------------------------------------------------
> --
> Ton Roosendaal Blender Foundation ton at blender.org
> http://www.blender.org
>
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