[Bf-committers] Meeting minutes May 1 + todo for release
Ton Roosendaal
ton at blender.org
Tue May 3 15:38:31 CEST 2005
Hi all,
Below the overview of "current projects", with todo items.
Proposed is doing a cvs-freeze (Bcon-4) in 1 or 2 weeks, release itself
10 days after.
Most important: are all release managers stand-by? I recall the Linux
release troubles last time... Yann, you listening? :)
For everyone; the "new" points below are the areas we can use testing
for. And cool sample files, where appropriate!
---------> Render
New:
- Transparency filter
- Threading
- FBuf
- Ortho render
- Bump map fixes
Todo:
- Try to get ray-traced image filter fixed (Ton)
- OpenEXR still feasible? Kent?
--------> New Transform
New:
- complete system was redesigned & developed
- more elaborate constraint access with MMB
- same for hotkeys X, Y, Z
- planar constraints (SHIFT+)
- proportional mode: "only connected"
- more proportional types (sphere, linear, ...)
Todo:
- Mirror menu still uses old transform code (Martin?)
- Externally setting local constraints for pulldowns (Martin)
- Negative scale bug (Martin)
- restore old style constraint line drawing (done)
- theme colors to adjust XYZ colors (Ton will check)
- Icon and button for new PET (done)
--------> 3D Manipulator Widgets
New:
- could be added thanks to transform recode
- Option in header (hand icon) enables widgets for
translate/rotate/scale
- offers global/local and normal alignment
- hold SHIFT for planar constraint
- hotkeys CTRL+SPACE, ALT+SPACE
Todo:
- hotkey access is still not as nice as it could be. Probably would
need cleanup of entire global hotkey list
- Icons in header are a bit ugly. Replaced with simpler shapes for now.
--------> Softbody
New:
- each object type (now Mesh, Lattice implemented) can become softbody
- works with particle force fields & deflectors
Todo:
- Baking (done)
- docs & demos!
--------> Dependency Graph
New:
- code added to solve dependency issues in our animation/relation system
- now used for pre-sorting base-list (Scene object list) to define
order of calculations
Todo:
- make higher level API for Blender to talk to dep graph
- include in Transform
- use it to calculate object matrices and deforms
(todos might be no release target...)
--------> New Subsurf
New:
- faster subdivision susrface code, including incremental updates
- improved crease support
- full recode of Mesh drawing methods
Future ideas:
- integrated modifier stacks
- adaptive display for render
- LOD
- lower resolution in octree for speedup
--------> GUI stuff
New:
- a lot of work going on in Tuhupuu3 still
Todo:
- Most Tuhopuu work, including lamp drawstyles, moved to other release?
- Timeline is appreciated a lot, could be moved over, in own spacetype.
(Ton)
--------> Mesh tools
Todo:
- Subdivide recode? (Johnny)
- Loop operations recode? (Tom)
- patch for immediate extrude? (Ton reviews)
--------> Post-production effect: ZBlur
New:
- it's the zblur sequence plugin, tied to render output itself
- functionality highly limited... antialias & blur errors by
implementation
Todos:
- put zmin & focus clue in camera draw limits?
- docs, sample filess + tutos to show usage and limitations
- Add a straight 'blur' itself as posteffect, so you can overlay scenes
- Ipos on all of this...
(Latter 2 todos might not make it)
--------> Python
New:
- Text3d module (Joilnen, still working on it)
- On-load script setting (Willian)
- New scripts bundled in, VRML/XML? (Willian)
Todo:
- Space-scripts concept (Willian), might be next release
--------> Texteditor
Todo:
- bracket matching needs theme color decision
- syntax color patch
(Rick (antihc3) will make patch, Ton checks)
--------> New .B.blend
Todo:
- default lamp has weird clip start/end for spot shadow
- general re-check of standard color conventions (Matt?)
- add as extra the orange theme?
- manipulators on?
-Ton-
------------------------------------------------------------------------
--
Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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