[Bf-committers] Re: CVS commit: blender/source/blender/blenkernel BKE_deform.h BKE_mesh.h blender/source/blender/blenkernel/intern deform.c mesh.c blender/source/blender/include BSE_drawview.h blender/source/blender/src drawobject.c drawview.c

joeedh joeeagar at prodigy.net
Sat Mar 26 20:37:32 CET 2005

Johnny Matthews wrote:

>Not sure if this is the commit that did it, but now in object mode,
>meshes only show verts. Kinda like a halo material was set to it.
This is cause by doing vert-point drawing mode if there is no edge 
data.  Fixing this is rather easy, but then. . .all the normals point in 
one direction (e.g. monocshaded/same-color mesh).

zr. . .rescue us!!


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