[Bf-committers] Project openings
zdys at zdys.de
Thu Mar 17 14:04:43 CET 2005
> >>He's talking about Windows opening the file, not blender.
> >right. so what happens if windows 'handles' a .blend file? in this case if
> Windows will not even handle it as a Blend file if its extension is ".gz".
> In contrast to UNIX (or OSX), Windows bases its decision on file type
> purely on the filename, NOT on the content.
> The file would not even reach Blender if double-clicked.
i meant NOT to change the extension. keep it as it is. if you want to compress,
let blender handle it. backwards compatibility is a point, spread the news that
files done with an actual blender version may have to be gunzipped before being
used in older versions.
i have another question concerning hooks and absolute vertex keys - is there a
python implementation to use it? who would i ask for python related stuff, who
would i send bug-reports to?
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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