[Bf-committers] scons & windows vs openexr
Johnny Matthews
johnny.matthews at gmail.com
Sat Mar 12 17:08:07 CET 2005
Manually rolling back those files to their previous versions got me
going again on scons/msvc7.
Johnny (guitargeek)
Stephen Swaney wrote:
>Looks like the openexr stuff is not quite ummm, finished for the
>windows platform if you are using scons. One way to work around this
>and use the current cvs is to check out the previous versions of the
>afflicted files:
>
>cvs update -r 1.98 SConstruct
>cvs update -r 1.6 source/blender/imbuf/SConscript
>cvs update -r 1.4 source/gameengine/GamePlayer/common/SConscript
>cvs update -r 1.2 tools/scons/bs/bs_libs.py
>
>This sets the sticky tag, so you will need to do
>cvs update -A
>to clear it later.
>
>disclaimer: I have *NOT* built on windows, but this is rumored to
>work. BWAHAHAHAHA.
>
>
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