[Bf-committers] scons & windows vs openexr

Johnny Matthews johnny.matthews at gmail.com
Sat Mar 12 17:08:07 CET 2005


Manually rolling back those files to their previous versions got me 
going again on scons/msvc7.

Johnny (guitargeek)

Stephen Swaney wrote:

>Looks like the openexr stuff is not quite ummm, finished for the
>windows platform if you are using scons.  One way to work around this
>and use the current cvs is to check out the previous versions of the
>afflicted files:
>
>cvs update -r 1.98 SConstruct 
>cvs update -r 1.6  source/blender/imbuf/SConscript
>cvs update -r 1.4 source/gameengine/GamePlayer/common/SConscript
>cvs update -r 1.2 tools/scons/bs/bs_libs.py
>
>This sets the sticky tag, so you will need to do 
>cvs update -A
>to clear it later.
>
>disclaimer:  I have *NOT* built on windows, but this is rumored to 
>work.  BWAHAHAHAHA.
>  
>


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