[Bf-committers] Updated VRML Exporter
Bart
bart at neeneenee.de
Wed Mar 9 23:34:54 CET 2005
Hey Matthew,
good new, exporting meshes from Blender in VRML and got no problem
importing them into 3dsMax!
Added real creaseAngle support depending on setsolid or setsmooth and on
autosmooth degrees too.
Is there a test file you got that didn't work proper with the old exporter?
Bart schrieb:
> I got it and will check it! Thanx for this hint.
>
>
> Matthew H. Plough schrieb:
>
>> I don't have 3ds max right now, but it's a good test platform for the
>> VRML export. 3ds max versions 4.2 and 5 didn't like Blender's VRML
>> 2.0/97 export results. If anyone has that, I'd be interested to see
>> if it's compatible now.
>>
>> Matt
>>
>> Bart wrote:
>>
>>> If someone will text the new vrml script:
>>> http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt
>>>
>>
>> _______________________________________________
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>> Bf-committers at projects.blender.org
>> http://projects.blender.org/mailman/listinfo/bf-committers
>>
>
>
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