[Bf-committers] Re: expat
erwin at erwincoumans.com
erwin at erwincoumans.com
Wed Mar 9 10:36:42 CET 2005
It would be really useful to have expat in blender with python bindings, so
importers can use it to parse xml. Is someone already planning to do this ?
Especially on windows platform, it would be great to be able to parse xml in
a blender importer without requiring a full python install.
Erwin
Jeremy Wall writes:
> On Tue, 8 Mar 2005 22:38:04 -0600, Jeremy Wall <zaphar at gmail.com> wrote:
>> I have attempted to compile expat xml parser support into blender. It
>> works on my machine but that's no guarantee. I have included a zipped
>> archive of what I did. when you unzip it you will have a directory and
>> 3 files. The directory expat and the makefile needs to be placed in
>> the extern section of the blender source code. and the BKE_xml.c file
>> needs to be placed in the blenkernel directory of the blender source
>> with xml.c going into the blenkernel/intern directory of the blender
>> source.
>>
>> Jeremy Wall
>>
>>
>>
> I got interrupted and sent it before I was finished saying what I
> wanted to say. This is only testing the compile support not the actual
> parser. I still have to finish integrating that in. I need someone
> with more makefile and external library support to tell me if I'm
> doing it right. LIke I said it works on my machine but that might just
> be because I have the expat library installed already.
>
> Jeremy Wall
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