[Bf-committers] Isolated External Materials

zippy trip at spymac.com
Mon Mar 7 22:59:01 CET 2005


Oo a real system of finding and reuseing items and shaders.. Cool. I  
find myself deleteing or redownloading files cause of the way files  
have no good preview system., please make this idea of yours happen :D


On Mar 7, 2005, at 4:39 PM, Campbell Barton wrote:

> Hi
> The Append situation is a bit crusty, its okay for Normal appending  
> but linking to blend files needs some work, when I have free time I  
> hope to update the linking system.
>
> http://projects.blender.org/tracker/index.php? 
> func=detail&aid=2285&group_id=9&atid=125
>
> If Ton dosent get to it first :)
> Id like to add linking into python too- so python can set and destroy  
> external links.
> For instance- you could make a scrollable list of materials that you  
> could drag into your scene, thembnails etc- Its not that hard to code-  
> Material thumbnails can be auto generated, even packed into the .blend  
> and loaded into GL memory.
> Will write more on this later
> - Cam
>
>
>
> Chris Burt wrote:
>
>> This is a feature request for the fun board :) And its a request for  
>> a feature that already exists :) Its called "Append" and you access  
>> it through SHIFT + F1. Be sure to read the docs before you post  
>> requests. Blender does a lot more than is apparent and most of the  
>> time you'll find it already does exactly what you want ;)
>>
>> Regards,
>> --Chris
>>
>> Austin Benesh wrote:
>>
>>> After thinking for some time that it is frustrating to duplicate a
>>> material between Blender instances, I was wondering if it is possible
>>> to save an individual material to a ".bmat" file stored under
>>> ".blender" directory. In the interface you would be given direct
>>> access to these files, which would greatly speed up some processes. I
>>> was thinking of simply using the material exporter function used in
>>> BLO_loader.
>>>
>>> --Austin
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>>>
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>
>
> -- 
> Campbell J Barton
>
> 133 Hope Street
> Geelong West, Victoria 3218 Australia
>
> URL:    http://www.metavr.com
> e-mail: cbarton at metavr.com
> phone: AU (03) 5229 0241
>
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