[Bf-committers] Report of HE Mesh
joeeagar at prodigy.net
Sun Mar 6 23:13:08 CET 2005
> Hi. Here is the current feature (and bug) list of HE Mesh.
BTW, do you think I really have to have the renderconverter code working
before posting testing builds for the users? That's really and truly
the only major hurdle right now: You cannot render what you make.
Oh, and I've been wondering that, when I eventually do vcol painting,
whether to use a special selection mode or a new editmode.
And damn it, if anyone here says I'm an idiot be I write long emails
that doesn't make sense to them, then I can junk my code and Blender can
continue to have a quad-limited mesh toolset. :)
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