[Bf-committers] More Woody Goody
desoto at blender.spaceisbig.com
Tue Mar 1 06:17:14 CET 2005
Hi all, this is an upgrade to the wood patch which maintains backwards
compatibility (so far as I know) and also features an improvement:
The Wood Texture panel now offers a "Sin" "Tri" and "Saw" waveform
button, allowing the user to select which waveform they wish to use.
Results vary quite a lot from option to option. I'll make screen shots
tomorrow. I think this patch is actually quite nice and I've tidied up
the wood texture code a little bit, adding defines where magic numbers
existed before. Its now a bit more readable and the functions which
determine the intensity of the wood are now three separate calls
wood_sin (original), wood_saw and wood_tri (both new). So more
information and screenshots tomorrow for those interested. This still
needs testing etc, but my from my experiments its quite fun. Here's one
small sample already:
Looks a little like diamond plate I thought. Its two wood texture
Anyway.. late now! Patch is attached. Thanks!
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 6583 bytes
Desc: not available
Url : http://projects.blender.org/pipermail/bf-committers/attachments/20050301/b3437731/wood_upgrade.bin
More information about the Bf-committers