[Bf-committers] Textobject: Patch is here

Alexander Ewering blender at instinctive.de
Fri Jun 17 20:29:30 CEST 2005

Here it is:


Slightly updated documentation is here:


CHANGES since last version:

  - To assign a material to a block of text, the "Assign" button now needs to
    be clicked explicitly.

  - Forgot the WKEY -> "Split text to individual objects" option, which is
    available with a text object selected in object mode. Every character will
    be split into an individual object, original object will be kept (can be
    erased with XKEY)

  - There's one ugly hack to enable filled editing of text: Upon entering
    editmode, a linked duplicate is made, and erased again when exiting

    Ton (or if someone else knows the displist system well) should remove this
    and update the code to fill text objects inside editmode without the
    need for this hack.

The UI for the new text object functions is unchanged from iblender; Matt
can do whatever surgery he deems necessary.

If there are no extreme problems and objections, I will commit shortly.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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