[Bf-committers] Blender and ATI
Austin Benesh
bfdeveloper at gmail.com
Thu Jun 16 19:42:20 CEST 2005
Matthew H Plough (mplough at Princeton.EDU) wrote:
>Ton Roosendaal <ton at blender.org> wrote:
>
>
>>I *really* still would like someone collecting a
>>"actively supported HW" list.
>>
>>
>
>Ton,
>
>I have been working with Joshua Doss, the maintainer of the graphics card page on blender3d.org, to make more information available on which cards work nicely with Blender. I have been developing some Windows tools to get system configuration information, as well as graphics card information. They are not yet ready for prime time, but they are getting there. I will be able to do something similar for Linux once I get working Linux drivers for my video card, but at this point I won't be able to do anything for Mac or other platforms since I dont' have that hardware available.
>
>I also have written a GHOST improvement for Windows that will deal with several reports in the OpenGL tracker. I will send a patch to the list and post it to the patch tracker as soon as you unfreeze CVS (this might have already happened!). Let me know if you can investigate/accept it now.
>
>I have tested it on several systems and it has worked as advertised on each.
>
>Matt
>
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>
>
Not sure how much this matters, but I will be posting nightly ATI
optimized builds on the forums very soon. Unfortunately though, they
will be for Windows (seeing as how that's the OS with the REAL problems :) )
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