[Bf-committers] BlendXML, status?
Raphael Langerhorst
raphael-langerhorst at gmx.at
Mon Jun 6 22:32:29 CEST 2005
On Monday 06 June 2005 21:00, Jeremy Wall wrote:
> I don't know if it's suitable for you requirements but I believe a
> VRML/X3D python export script that is very close to completion if
> it's not complete already.
The one's Bart pointed out? That looks excellent (not tested yet)!!
Thanks very very much!
Of course the "native" support for XML would be great, too. But being
able to create X3D XML data out of a blender file is already great.
Thank you all,
Raphael
> [...]
--
Raphael Langerhorst
http://raphael.g-system.at/blog
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