[Bf-committers] BlendXML, status?

Vio vmilitaru at sympatico.ca
Mon Jun 6 14:05:01 CEST 2005

If of interest, I could contribute a small cpp wrapper for expat I wrote 
for another app.
The wrapper essentially feeds a few maps and vectors with parsed xml 
data, and then your
app  queries/traverses those  maps.
Caveats: since it requires cpp-specific functionality, I dunno how
well it could fit inside blender, though. Additionally, while totally 
clueless regarding the blender
binary file format, I don't think my wrapper will be of much help here 
(it doesn't spit out xml,
just chews that stuff, for further digestion).

Jeremy Wall wrote:

> I have made some initial progress toward integrating expat into the 
> blender sourcecode. However work is going slowly since my job requires 
> a lot of my time.

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