[Bf-committers] BlendXML, status?
Vio
vmilitaru at sympatico.ca
Mon Jun 6 14:05:01 CEST 2005
If of interest, I could contribute a small cpp wrapper for expat I wrote
for another app.
The wrapper essentially feeds a few maps and vectors with parsed xml
data, and then your
app queries/traverses those maps.
Caveats: since it requires cpp-specific functionality, I dunno how
well it could fit inside blender, though. Additionally, while totally
clueless regarding the blender
binary file format, I don't think my wrapper will be of much help here
(it doesn't spit out xml,
just chews that stuff, for further digestion).
vio
Jeremy Wall wrote:
> I have made some initial progress toward integrating expat into the
> blender sourcecode. However work is going slowly since my job requires
> a lot of my time.
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