[Bf-committers] GHOST merge
Matthew H. Plough
mplough at Princeton.EDU
Fri Jul 29 05:48:01 CEST 2005
Hi all --
I'm working on writing an OpenGL diagnostic program for Windows so I can
get information on graphics cards and better analyze why OpenGL problems
occur with Blender.
In order to do this, I need to link my diagnostic program to the exact
version of GHOST that bf-blender uses -- that way, I'll get the most
accurate picture of potential problems and be able to troubleshoot them
very effectively. However, linking to bf-blender's GHOST version is
like pulling teeth; there are lots of strange dependencies, and the
headers include other headers, ad infinitum.
Hence, I would like to merge the standalone cvs GHOST with the
bf-blender version, and have already begun to do so. I have a couple of
questions about this:
1) Should I use the STR_string like the bf-blender version or
std::string like the standalone version? I'd like to minimize
dependencies, but I've head bad things about the STL.
2) lukep, I know that you are planning a GHOST refactor. What does your
timetable look like, and could I get in on this?
Matt
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