[Bf-committers] Question on OpenEXR

Austin Benesh bfdeveloper at gmail.com
Thu Jul 28 18:43:02 CEST 2005


Ton Roosendaal wrote:

> Hi,
>
> My suggestion; get it working properly first. :) The main target is  
> that Blender can save such files and read it back, and that these 
> files  can be read with photoshop and cinepaint. We dont need many 
> options for  that. And, if excluding options can reduce the library 
> size, its my  preference too...
>
> Furher I don't think the codec should be stored like quicktime 
> does...  hopefully it can be just a variable setting with a button... 
> thats  easy.
>
> -Ton-
>
>
> On 28 Jul, 2005, at 9:40, Arne Schmitz wrote:
>
>> Am Donnerstag, 28. Juli 2005 05:32 schrieb Austin Benesh:
>>
>>>     I was wondering if we would like a "Set Codec" option for OpenEXR,
>>> kinda like the one for Quicktime and AVI. OpenEXR currently supports 4
>>> types of compression: (read them here:
>>> http://www.openexr.com/TechnicalIntroduction.pdf)  PIZ, ZIP, RLE 
>>> and  Pxr24.
>>
>>
>> Plus one might want to choose between scanline or tiled images.
>>
>> Arne
>>
>> --  Computer Graphics Group, RWTH Aachen,  
>> http://www-i8.informatik.rwth-aachen.de
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> ------------------------------------------------------------------------ 
> -- 
> Ton Roosendaal  Blender Foundation ton at blender.org  
> http://www.blender.org
>
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>
 > Furher I don't think the codec should be stored like quicktime 
does...  hopefully it can be just a
 > variable setting with a button... thats  easy.

I agree. A nice menu popup like in rendering would do just fine. I'll 
see what I can do. We currently have a working version in Kent's SVN; 
except, I don't know about scons or Make, but they probably work right 
too...


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