[Bf-committers] GUI issues

Bart bart at neeneenee.de
Sun Jul 24 22:46:11 CEST 2005


Testing the actual CVS built i just noticed some GUI issues about adding 
things to objects:

- At Material F5 the buttons for a new material named "Add New" and the 
delete button is an "X"; the buttons are normal buttons
- At Panel texture you have a normal button called "Add New" too
- at effects panel the buttons for a new effect is named now "NEW 
Effect" and you got a "Delete"-Button right side; all buttons are 
actions buttons; the diffrent effects are available via little small 
green buttons under the "NEW Effect" button
- at Constraints panel you got a normal Button named "Add Constraint" 
and any contraint got his own "X" button for delete and contraints can 
be shown or hidden via a triangle symbol
- at Modifiers panel you got a normal Button named "Add Modifier" and 
you got a "Delete"-Button right side which is an action button; the 
diffrent modifiers could be choosen using a number input

These 5 add functions should be more uniform in naming (like "Add 
Material"; "Add Effect"; "Add ..." etc). Panels like Constraints, 
Effects or Modifiers that can show and hide parts of the GUI should work 
  uniform too.

_________________

Karamba!
Bart.

Blender Feature Proposal:
http://www.neeneenee.de/blender/features/


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