[Bf-committers] Animation project

zippy trip at spymac.com
Tue Jan 18 18:26:04 CET 2005

A few more links:
This one focuses on life and scientific exact examples, there are a few  
joint tests in it as well

And this one is the famous 'rag doll' generator

On Jan 18, 2005, at 11:37 AM, joeedh wrote:

> Tom M wrote:
>> Ton,
>> here are the two papers I was refering to regarding the IK system used
>> by Animanium
>> Natural Motion Animation through Constraining and Deconstraining at  
>> Will
>> Katsu Yamane, Yoshihiko Nakamura
>> http://csdl.computer.org/comp/trans/tg/2003/03/v0352abs.htm (Abstract
>> only, either needs to be purchased or get a copy at your university
>> library)
>> Synergetic CG Choreography through Constraining and Deconstraining at  
>> Will
>> http://www.rdc.imi.i.u-tokyo.ac.jp/robotbrain/publications/pdf/ 
>> nakamura/yamane/3_02.pdf
> That pper is really cool, although it has some fairly involved  
> mathematics.  I think it would really work as a new animation system  
> for Blender.
> joeedh
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