[Bf-committers] [Fwd: [Re: [Bf-blender-cvs] CVS commit: blender/intern/moto/include MT_assert.h blender/intern/moto/intern MT_Assert.cpp]]

Alexander Ewering blender at instinctive.de
Mon Jan 17 13:21:19 CET 2005

On Mon, 17 Jan 2005, Jacques Beaurain wrote:

> Also remember that the include is needed fro release builds as well
> because if the following is not in a header somewhere:
> #define assert(_Expression)     ((void)0)

All I know is that building the game engine broke completely on a simple
"make" on linux.

I had to comment out all assert calls in all files... (or maybe I
should just have defined it like above :-)

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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