[Bf-committers] Minnaert diffuse shader
lordloki at vodafone.es
lordloki at vodafone.es
Sat Jan 8 10:10:01 CET 2005
You can see a comparison in this link:
ftp://ftp.berlios.de/pub/worldspace/tmp/blender/COMPARACION.JPG
the 3 models have the same reflection and light
Also you can see the shaders in this nvidia paper:
http://courses.dce.harvard.edu/~cscie236/papers/Surface Reflection
Models.pdf
Regards
Jorge Bernal
El Sábado, 8 de Enero de 2005 03:32, Johnny Matthews escribió:
> Could you post some examples of minnaert vs the other shaders?
>
>
> On Sat, 08 Jan 2005 02:21:00 +0100, lordloki at vodafone.es
>
> <lordloki at vodafone.es> wrote:
> > hi
> > I've implemented the Minnaert shader. This shader is good, for
> > example, to make cloth, velvet, sun's reflexion over the sea....
> >
> > regards
> > P.D. Sorry for my bad english
> >
> >
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