[Bf-committers] Minnaert diffuse shader

lordloki at vodafone.es lordloki at vodafone.es
Sat Jan 8 10:10:01 CET 2005


You can see a comparison in this link: 
ftp://ftp.berlios.de/pub/worldspace/tmp/blender/COMPARACION.JPG 
the 3 models have the same reflection and light 
 
Also you can see the shaders in this nvidia paper: 
http://courses.dce.harvard.edu/~cscie236/papers/Surface Reflection 
Models.pdf 
 
Regards 
Jorge Bernal 
 
 
El Sábado, 8 de Enero de 2005 03:32, Johnny Matthews escribió: 
> Could you post some examples of minnaert vs the other shaders? 
> 
> 
> On Sat, 08 Jan 2005 02:21:00 +0100, lordloki at vodafone.es 
> 
> <lordloki at vodafone.es> wrote: 
> > hi 
> > I've implemented the Minnaert shader. This shader is good, for 
> > example, to make cloth, velvet, sun's reflexion over the sea.... 
> > 
> > regards 
> > P.D. Sorry for my bad english 
> > 
> > 
> > _______________________________________________ 
> > Bf-committers mailing list 
> > Bf-committers at projects.blender.org 
> > http://projects.blender.org/mailman/listinfo/bf-committers 
 



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