[Bf-committers] 2d Image to 3d?

Johnny Matthews johnny.matthews at gmail.com
Wed Feb 16 14:25:48 CET 2005


I think Austin may have seen this before and it is what he is wanting.
It is pretty dang cool

http://www.realviz.com/image_processing_software.htm


On Wed, 16 Feb 2005 08:04:32 -0500, Robert Wenzlaff (AB8TD)
<rwenzlaff at soylent-green.com> wrote:
> On Wednesday 16 February 2005 06:33, Alexander Ewering wrote:
> > > For once Alex is totally wrong here...
> >
> > I don't even need to read your pdf because I know I'm right Q:)
> 
> You're both right.  A perfect representation from 3 view using just an outline
> is impossible.  Imagine a sphere.  All three images would be circles.  If you
> intersect 3 orthagonal cylinders, you get a shape that would give you your 3
> circles, but it wouldn't be a sphere.
> 
> That said, a script that did the orthagonal extude and intersect trick would
> work for many shapes and might give a useful starting approximation where it
> doesn't.
> 
> I saw a somewhat related Blender tute where a person recorded himself sitting
> in a spinny office chair.  He paused for a few sect every every 10 deg (IIRC,
> he used a protractor with holes drilled in it and a wire taped to the chair's
> base).  He used this as a backgound image and traced the outline while
> rotating the mesh to match his position.
> --
> *************************************************************
> You may be a hacker if. . .
>  More than 15% of your Hard Drive consists of core dumps. . .
>          And you buy a larger drive so you can keep them.
> *************************************************************
> Robert Wenzlaff                   rwenzlaff at soylent-green.com
> 
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-- 
Johnny Matthews
johnny.matthews at gmail.com


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