[Bf-committers] 2d Image to 3d?
Robert Wenzlaff (AB8TD)
rwenzlaff at soylent-green.com
Wed Feb 16 14:04:32 CET 2005
On Wednesday 16 February 2005 06:33, Alexander Ewering wrote:
> > For once Alex is totally wrong here...
>
> I don't even need to read your pdf because I know I'm right Q:)
You're both right. A perfect representation from 3 view using just an outline
is impossible. Imagine a sphere. All three images would be circles. If you
intersect 3 orthagonal cylinders, you get a shape that would give you your 3
circles, but it wouldn't be a sphere.
That said, a script that did the orthagonal extude and intersect trick would
work for many shapes and might give a useful starting approximation where it
doesn't.
I saw a somewhat related Blender tute where a person recorded himself sitting
in a spinny office chair. He paused for a few sect every every 10 deg (IIRC,
he used a protractor with holes drilled in it and a wire taped to the chair's
base). He used this as a backgound image and traced the outline while
rotating the mesh to match his position.
--
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Robert Wenzlaff rwenzlaff at soylent-green.com
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