[Bf-committers] VC_7 Projectfiles Revision

Joseph Gilbert models at paposo.com
Thu Feb 10 16:18:42 CET 2005


Ton Roosendaal wrote:

> Hi,
>
> Eek, we now have three things? Like:
>
> 1- manually cleaned up MSCV 7 files in cvs
> 2- method to generate it from scons
> 3- and/or manually cleaned up MSCV 7.1 files in cvs?
>
> I am not so much interested in the what, more of in the 'who'. Joseph, 
> could you verify the patches from Jacques and commit it? Then at least 
> we have point 1) taken care of. :)
>
> -Ton-
>
>
> On 10 Feb, 2005, at 0:49, Austin Benesh wrote:
>
>> Many of us Blender users compiling in .NET use 2003. This requires a
>> conversion between VC_7 files and the latest VC_7.1. There has been
>> discussion on the forums about this. Is it possible to clean the VC_7 
>> files
>> and then post a second one as VC_7.1 on the CVS? I can work on this 
>> if needs
>> be.
>>
>> -----Original Message-----
>> From: bf-committers-bounces at projects.blender.org
>> [mailto:bf-committers-bounces at projects.blender.org] On Behalf Of Ton
>> Roosendaal
>> Sent: Wednesday, February 09, 2005 4:27 AM
>> To: Jacques Beaurain; bf-blender developers
>> Subject: Re: [Bf-committers] VC_7 Projectfiles Revision
>>
>> Hi,
>>
>> We need a new official maintainer of the VC7 files.
>> Joseph; you got cvs access already, isn't this a nice job for you? :)
>>
>> -Ton-
>>
>> On 9 Feb, 2005, at 12:00, Jacques Beaurain wrote:
>>
>>> I too feel your pain.
>>>
>>> I recommend using scons for building using MSVC7 and just use the
>>> project files for browsing the sources. You will still be able to
>>> debug using the IDE etc. because the scons build does the same as the
>>> vcproj compiles would (or should ;)
>>>
>>> Here are some pending tracker items you may want to read (and obtain
>>> patches from) to get the scons build going for you.
>>>
>>> http://projects.blender.org/tracker/index.php?
>>> func=detail&aid=2130&group_id=9&atid=125
>>> http://projects.blender.org/tracker/index.php?
>>> func=detail&aid=2131&group_id=9&atid=125
>>>
>>> I just posted another patch in #2131 against the current CVS build
>>> that also includes the patch for #2130 in case there is any problems
>>> applying the earlier patches.
>>>
>>> Also, you may want to look at my earlier post (today) about ftgl and
>>> MAC encodings to get your build going.
>>>
>>> Cheers,
>>> Jacques
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at projects.blender.org
>>> http://projects.blender.org/mailman/listinfo/bf-committers
>>>
>>>
>> ----------------------------------------------------------------------- 
>> -
>> -- 
>> Ton Roosendaal Blender Foundation ton at blender.org
>> http://www.blender.org
>>
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>>
> ------------------------------------------------------------------------ 
> -- 
> Ton Roosendaal Blender Foundation ton at blender.org http://www.blender.org
>
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>
>
NP. I'll see about the include and dependency paths too. Also i'll fix 
that funny std::mutex linking error that the game module generates.
As a side note i too use VC7.1 :) and do the conversion, but do we 
really want to maintain more versions of MSVC project files? lol It 
would just mean peeps would be having to update 5 build projects instead 
of 4 :)


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