[Bf-committers] C++ Migration

Austin Benesh doccoaster at msn.com
Thu Feb 10 05:01:18 CET 2005


You are correct. Forgive me; this is an unnecessary topic at the current
time. We need to focus on cleaning our current code before ever considering
something major like this.

-----Original Message-----
From: bf-committers-bounces at projects.blender.org
[mailto:bf-committers-bounces at projects.blender.org] On Behalf Of joeedh
Sent: Wednesday, February 09, 2005 8:14 PM
To: bf-blender developers
Subject: Re: [Bf-committers] C++ Migration

Douglas Toltzman wrote:

>On Wed, 9 Feb 2005, Austin Benesh wrote:
>
>  
>
>>Are we ever going to consider a massive migration from C to C++? C is
>>quickly being outdated. What are we going to do when it goes obsolete? I
>>believe this is one of the more serious issues on our hands.
>>    
>>
>
>If C becomes obsolete, then C++ must also become obsolete, since C++ is a
>superset of C.  You can have C without C++, but you can't have C++ without
>C.  It would seem that C would be the least common denominator, making it
>the safer choice.
>
>Douglas Toltzman
>
>  
>
Do we have to get into this?  The advantages/disadvantages aside, I've 
finally accepted that C is the language to use with Blender, I've 
written 2000+ lines of code, and I don't want to have to do a rewrite ;)

No, just kidding, but seriously I don't think that a rewrite in C++ is 
the right thing to do right now.  It's a little hard to explain, but 
that's what I think. 

I guess what I'm afraid of, is that, say, users will wait for a year for 
a "new" blender, but what they get will be a slower and less functional 
version then they had before.

joeedh
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