[Bf-committers] IRC meeting minutes, feb 6
joeedh
joeeagar at prodigy.net
Wed Feb 9 15:57:31 CET 2005
Ton Roosendaal wrote:
> Hi all,
>
> 1. New developer support needed
> End of last summmer, Nathan Letwory was hired by the BF for support
> issues (wiki, projects site, dev docs, minutes, etc) and to help with
> the Verse project. He's unfortunately temporally unavailable due to
> illness. Might take at least 3-6 months before he can be active for
> us again.
> Needless to say, Nathan saved me from many time consuming issues,
> allowing to do more coding the 2nd half of last year. :) In a
> separate mail I'll post job description/targets for those who would
> be interested.
>
> 2. bf-blender vs. tuhopuu
> A discussion went on to define more clear guidelines for what
> development belongs in what tree. A couple of suggestions were made;
> - better coordination (and keeping track of) moving worthwhile
> additions from tuhopuu to the official bf-blender tree. There's a lot
> of code there that needs to be transferred.
> - Jean-Luc Peurriere proposed to setup a wiki page to show current
> (actual) coding projects
> - Ton will re-confirm the official projects list, with the "module
> owners". It remains important that people can do actual work on
> bf-blender without having to get formal approval on every
> commit/change. Of course for sofar it fits in release targets and
> scheduling.
>
> 3. Release targets
>
> - Transform
> Martin Poirier mentions the Armature part still needs to be done.
> There are no showstoppers here, apart from lotsa testing and filling
> in the gaps. Is in Tuhopuu still.
> - DOF
> The zbuffer-based DOF sequence plugin was integrated in the render by
> Alexander Ewering, he will make a patch against bf-blender for it.
> - Animation project
> Ton notes coding work still has to start... the scale and impact of
> recode requires a non-stop & quiet coding period, which is not
> predictable when to be available...
> - Dependency graph
> Jean-Luc has been busy with other things, but has time soon to be
> integrated for next release.
> - UI work
> Matt Ebb wasn't available recently to update on status, but there are
> several good changes in Tuhopuu that could be transferred (like Lamp
> drawing).
> - Alfredo de Greef is doing a lot Yafray work, but will pick up
> openEXR after that. He also proposes to look at HDR, 32 bits RGBE
> with 1 byte Exponential value.
> - Mal Duffin is working a python export to Shockwave 3D.
> - Brecht van Lommel has some UV editing tricks up his sleeve! (not
> discussed which :).
>
> Ton stated that "for keeping momentum and have a feasible release" he
> can
> also postpone the anim recode and first help with transform()
> (including looking at 3d transform widgets), help with openEXR or
> HDR, assist with dependency graph, and get Matt's UI work
> finished/moved to bf-blender". Oh, and the wire color proposal!
>
> 4) New Mesh Proposal
> Joseph Eagar (joeedh) is working a new Mesh primitive for Blender,
> based on the half-edge data model (like wings3d). This cannot replace
> current Mesh modeling, so the idea is to include it in Blender next
> to the existing Mesh, with options for conversion. A patch/proposal
> will follow. Hopefully it's OK to include in Tuhopuu for test.
>
> -Ton-
>
> (
No no no, it's not okay for inclusion in tuhopuu! I told you at the
meeting, I really need more time. There are still a lot of bugs, and
plus I recently (after posting) restructured the code.
joeedh
More information about the Bf-committers
mailing list