[Bf-committers] IRC meeting minutes, feb 6

joeedh joeeagar at prodigy.net
Wed Feb 9 15:57:31 CET 2005


Ton Roosendaal wrote:

> Hi all,
>
> 1. New developer support needed
> End of last summmer, Nathan Letwory was hired by the BF for support  
> issues (wiki, projects site, dev docs, minutes, etc) and to help with  
> the Verse project. He's unfortunately temporally unavailable due to  
> illness. Might take at least 3-6 months before he can be active for 
> us  again.
> Needless to say, Nathan saved me from many time consuming issues,  
> allowing to do more coding the 2nd half of last year. :) In a 
> separate  mail I'll post job description/targets for those who would 
> be  interested.
>
> 2. bf-blender vs. tuhopuu
> A discussion went on to define more clear guidelines for what  
> development belongs in what tree. A couple of suggestions were made;
> - better coordination (and keeping track of) moving worthwhile  
> additions from tuhopuu to the official bf-blender tree. There's a lot  
> of code there that needs to be transferred.
> - Jean-Luc Peurriere proposed to setup a wiki page to show current  
> (actual) coding projects
> - Ton will re-confirm the official projects list, with the "module  
> owners". It remains important that people can do actual work on  
> bf-blender without having to get formal approval on every  
> commit/change. Of course for sofar it fits in release targets and  
> scheduling.
>
> 3. Release targets
>
> - Transform
> Martin Poirier mentions the Armature part still needs to be done. 
> There  are no showstoppers here, apart from lotsa testing and filling 
> in the  gaps. Is in Tuhopuu still.
> - DOF
> The zbuffer-based DOF sequence plugin was integrated in the render by  
> Alexander Ewering, he will make a patch against bf-blender for it.
> - Animation project
> Ton notes coding work still has to start... the scale and impact of  
> recode requires a non-stop & quiet coding period, which is not  
> predictable when to be available...
> - Dependency graph
> Jean-Luc has been busy with other things, but has time soon to be  
> integrated for next release.
> - UI work
> Matt Ebb wasn't available recently to update on status, but there are  
> several good changes in Tuhopuu that could be transferred (like Lamp  
> drawing).
> - Alfredo de Greef is doing a lot Yafray work, but will pick up 
> openEXR  after that. He also proposes to look at HDR, 32 bits RGBE 
> with 1 byte  Exponential value.
> - Mal Duffin is working a python export to Shockwave 3D.
> - Brecht van Lommel has some UV editing tricks up his sleeve! (not  
> discussed which :).
>
> Ton stated that "for keeping momentum and have a feasible release" he  
> can
> also postpone the anim recode and first help with transform()  
> (including looking at 3d transform widgets), help with openEXR or 
> HDR,  assist with dependency graph, and get Matt's UI work 
> finished/moved to  bf-blender". Oh, and the wire color proposal!
>
> 4) New Mesh Proposal
> Joseph Eagar (joeedh) is working a new Mesh primitive for Blender,  
> based on the half-edge data model (like wings3d). This cannot replace  
> current Mesh modeling, so the idea is to include it in Blender next 
> to  the existing Mesh, with options for conversion. A patch/proposal 
> will  follow. Hopefully it's OK to include in Tuhopuu for test.
>
> -Ton-
>
> (

No no no, it's not okay for inclusion in tuhopuu!  I told you at the 
meeting, I really need more time.  There are still a lot of bugs, and 
plus I recently (after posting) restructured the code.

joeedh


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