[Bf-committers] Blender and OpenMosix... does it have any sense ?

K. Richard Rhodes krich at frontiernet.net
Wed Feb 9 08:00:37 CET 2005


I myself use DrQueue 0.59.1 and have wondered why this isn't offered on
the blender3d.org page as yafray is?

K

On Tue, 2005-02-08 at 13:41 +0100, Ton Roosendaal wrote:
> Hi,
> 
> As a starter; multi-processes is different from multi-threaded!
> What I coded right now is 2 threads using shared memory, and is still  
> heavily scanline-based, and is very difficult to extend to more than 2  
> CPUs even. What I've aimed for is support for artist's workstations, it  
> is not likely 4 or 8 CPUs will get to the desktop anytime soon. :)
> 
> I also consider Blender still an animator's tool, so a render system  
> (cluster) can also be based on the assumption you need to render 100s  
> of frames. There are many different projects going around on network  
> rendering, with drqueue being one of the more visible/working projects.  
> I still hope people can start cooperating a bit on this topic, having  
> (like now) 5 completely different approaches doesn't help us well.
> 
> -Ton-
> 
> 
> On 7 Feb, 2005, at 19:19, malefico andauer wrote:
> 
> > Hi People,
> >
> > I was doing a few tests with Open Mosix, and after
> > reading some papers, I realized that for Blender being
> > able to use such clustering system, it has to be
> > written/coded in a way that rendering can be splitted
> > in different processes (this will sound incredible
> > obvious for most of you, but you know...)
> >
> > I wonder if are there any plans or ideas to adapt
> > blender so rendering could be turned into
> > multiprocessing, so we can set up a renderfarm using
> > Open Mosix ? Does this have any sense or current
> > network rendering tools are already working OK so
> > there is no need of Open Mosix whatsoever ?
> >
> > Regards.
> >
> > malefico.
> >
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> ------------------------------------------------------------------------ 
> --
> Ton Roosendaal  Blender Foundation ton at blender.org  
> http://www.blender.org
> 
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