[Bf-committers] texture baking inquiry from press ...

trip somewhere trip0o at gmail.com
Sat Dec 31 15:38:11 CET 2005

On 12/31/05, Martin Poirier <theeth at yahoo.com> wrote:
> My patch didn't bake texture directly, it baked vertex
> colors (using the UV coordinates) into an image, so
> while it could be use to bake textures (through the
> Make vertex color button and then baking to image), it
> only sampled at the vertex level.
> Modifying that code to bake textures at the pixel
> level could be done but would be a fair bit harder
> (and would need to tie in the rendering engine).
> Martin

dont mind me, but it would be a major speed increase if you could get
it to bake textures like gi passes. this little designer and many
others would be very greatful :D

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