[listas] [Bf-committers] patch 3688 - support for 3d mouse devices

Caronte elcreador at ono.com
Fri Dec 30 17:35:57 CET 2005


The SpacePilot is the most awesome tool to increasse the productivity on 3D

I´m thinking buy one, but I have a question: With your patch, is posible to
use the full features of that device (ie: macro keys, display,,,) or only

Thanks anyway ;)

Nico (Caronte).

-----Mensaje original-----
De: bf-committers-bounces at projects.blender.org
[mailto:bf-committers-bounces at projects.blender.org]En nombre de Stealth
Enviado el: viernes, 30 de diciembre de 2005 0:28
Para: bf-blender developers
Asunto: [listas] [Bf-committers] patch 3688 - support for 3d mouse


Submitted By:
Stealth Apprentice (sapprentice)
Date Submitted:
2005-12-29 23:19

Detailed description:
This patch enables support for 3d mouse type devices
from 3dconnexion.

This mod allows users with spaceball devices to
navigate through their scenes with six simultaneous
degrees of freedom.

Supported devices are Spaceball, SpacePilot, and

It adds a few basic events and types, and implements
support for Spaceball in the GHOST library.

It does all the proper event management and
translation in the blender project itself.

The patch enables any spaceball events to start the
viewmove routine. viewmove itself is modified to allow
two handed navigation - spaceball in one hand, mouse
in the other.

The interface was designed to make it easy to port to
other platforms such as Linux.

To use this implemenation, you must specify the
#define WITH_SPACEBALL for the ghost library.
Only this cpp file is affected by the macro, the
header file and everything else are independent
of the spaceball libraries.

The 3dXWare SDK is available from the tab on the left
side of -

The SDK is necessary to build this file with

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