[Bf-committers] Ray option make slow render with scene using
only shadow buffer lamps
Alexander Ewering
blender at instinctive.de
Fri Dec 23 19:20:20 CET 2005
On Fri, 23 Dec 2005, Ed Halley wrote:
>
>
> Alexander Ewering wrote:
>> Yes, you have a point - I would also like to be able to manually switch
>> Full
>> OSA per material regardless of any global state, as that would give huge
>> speedups in the (many) cases where you don't need anti-aliased procedurals.
>
> Well, materials can *enable* full-osa already. What you're asking for is
> having a "never-full-osa" flag, even if it's receiving shadows and global
> full-osa is turned on. Right?
No, much simpler. I'm just asking for the current toggle to always work :)
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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