[Bf-committers] Ray option make slow render with scene using only shadow buffer lamps

Jean Montambeault iaminnocent at videotron.ca
Fri Dec 23 17:07:43 CET 2005


----- Original Message ----- 
From: "Stephane SOPPERA" <stephane.soppera at wanadoo.fr>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Friday, December 23, 2005 11:06 AM
Subject: Re: [Bf-committers] Ray option make slow render with scene using
only shadow buffer lamps


>
> > I can't find the documentation about "Full OSA" so I don't know if
> > this behavior is wanted or not.
> > Where is it in the release logs Jean?
>
> Ok, found it: http://www.blender.org/cms/Rendering_engine.320.0.html
> This page does not specifically mention this automatic full OSA for
> specific cases.
>
> Stephane

I missed it too:
look for "Using ray tracing for a Material will always use the "Full Osa"
however, since the optimized OSA just didn't work satisfying for it. "

Jean



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