[Bf-committers] Armatures for beyond Release 2.4

Thomas H. Hendrick thomas.hendrick at vistagy.com
Fri Dec 23 16:35:03 CET 2005

Gilbert, Joseph T. wrote:
> I think that what the python api could create some 'fudges' to convert a
> transformation matrix and/or a quat/loc into the vector_head,
> vector_tail, roll This way you could add methods like setMatrix(),
> setQuat(), setLoc(), setLength() to the armature bone.

I think I understand the Blender Source well enough to write and submit 
a patch for something like this, but I don't think I fully understand 
the Mathematics behind it.  If someone could give me a general run-down 
of the equations that would be needed, I could probably make the code 


Tom Hendrick<thomas.hendrick at vistagy.com>                Technical Staff
[W] 1-(781)-290-0506 x252   [M] 1-(617) 448-2585    [H] 1-(978)-244-1149
Vistagy, Inc.                                    http://www.vistagy.com/
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