[Bf-committers] Armatures for beyond Release 2.4
Thomas H. Hendrick
thomas.hendrick at vistagy.com
Fri Dec 23 16:35:03 CET 2005
Gilbert, Joseph T. wrote:
> I think that what the python api could create some 'fudges' to convert a
> transformation matrix and/or a quat/loc into the vector_head,
> vector_tail, roll This way you could add methods like setMatrix(),
> setQuat(), setLoc(), setLength() to the armature bone.
I think I understand the Blender Source well enough to write and submit
a patch for something like this, but I don't think I fully understand
the Mathematics behind it. If someone could give me a general run-down
of the equations that would be needed, I could probably make the code
happen.
--Tom.
--
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Tom Hendrick<thomas.hendrick at vistagy.com> Technical Staff
[W] 1-(781)-290-0506 x252 [M] 1-(617) 448-2585 [H] 1-(978)-244-1149
Vistagy, Inc. http://www.vistagy.com/
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