[Bf-committers] 2.40 is out!
Jef Jansen
jef.jansen at telenet.be
Thu Dec 22 23:38:55 CET 2005
Thanks developers,
Great work
Merry Christmas and a blenderfull year.
Jef
Op 22-dec-05 om 23:10 heeft Ton Roosendaal het volgende geschreven:
> Hi all,
>
> Release is done, so we now can all enjoy the holidays. :)
> Just keep in mind cvs remains frozen a while, we might need to do an
> update. New development is welcome in orange branch, of course. But
> contact me or Toni first if you want to do very weird things there...
> its the production branch in the studio here!
>
> There's a great release log on the site now, with credits. But I think
> it's nice to repeat the credits here too, so big thanks and happy
> holidays to:
>
> Adam Katz (Turn-table fix)
> Alexander Ewering (3D Text improvements, bug fixes)
> Alfredo de Greef (Radiance file support, Yafray export fixes)
> Andrea Weikert (string library, bug fixes)
> Austin Benesh (Python Scripts)
> Brecht Van Lommel (IK Engine, LCSM and UV Editing, bug fixes)
> Bill Currie (Bug fix)
> Campbell Barton (BVH I/O Update, Archimap unwrapper, BPython API)
> Chris Burt (Radial Blend texture)
> Chris Want (Tuhopuu cvs support, Makefiles, bug fixes)
> Daniel Dunbar (Mesh drawing recode, Modifier stack)
> DJ Capelis (Linux platform maintenance, bug fixes, 64 bits support)
> Eckhard Jaeger (Modifier UI icons)
> Erwin Coumans (Bullet Physics, Game engine fixes)
> Frederic van der Essen (Quickstart sheet)
> Jean-Luc Peurriere (Dependency Graph, OSX platform maintenance, bug
> fixes)
> Jens Ole Wundt (Softbody improvements, Image paint, bug fixes)
> Janne Karhu (Particles upgrade groundwork)
> Jiri Hnidek (Window merging tool, Blender-Verse, bug fixes)
> Johnny Matthews (Meshedit Subdivide Core, Edgeslide, Widgetmaker
> Script, Python api)
> Joilnen Leite (Sort by extension on window file select)
> Jorge Bernal (Game engine compile fix)
> Jospeph Gilbert (Python Armature API, Python Mathutils, bug fixes)
> Ken Hughes (Python API Mesh module, bug fixes)
> Kent Mein (libtiff support, various small fixes)
> Matt Ebb (Lamps, Camera and Object center visualisations, sequence
> strip cutting, text UI controls and menu updates)
> Marc Freixas (Boolean recode)
> Martin Poirier (Transform tools, bug fixes)
> Matthew Plough (support for Swap-Copy OpenGL buffers)
> Mika Saari (Unicode character support for Font Object)
> Nathan Letwory (Bug fixes)
> Nils Thuerey (Fluid Simulation)
> Pontus Lidman (Python script)
> Roland Hess (Floor Constraint)
> Simon Clitherow (Bug fixes, Window platform maintenance)
> Shaul Kedem (File compression,Sequencer frame reversal)
> Stephen Swaney (Python API, bug fixes)
> Stephane Soppero (Python API)
> Tom Musgrove (Python scripts, Button code cleanup, Release logs)
> Toni Alatalo (Python API, bug fixes)
> Vidar Madsen (Fix for animating static particles)
> Willian P. Germano (Python API, bug fixes, docs)
> Yehoshua Sapir (Python script)
>
> -Ton-
>
> -----------------------------------------------------------------------
> ---
> Ton Roosendaal Blender Foundation ton at blender.org
> http://www.blender.org
>
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