[Bf-committers] GameEngine material patch.

Charlie C snailrose at bresnan.net
Wed Dec 21 03:54:26 CET 2005


trip somewhere,

 It looks as if the errors are the same problem with mac as figured here.
 http://projects.blender.org/pipermail/tuhopuu-devel/2004-June/000798.html

 try this at the beginning of RAS_GLExtensionManager.h, and let me know if that fixes it
  
  #ifndef APIENTRY
  #define APIENTRY
  #endif
  
  #ifdef __APPLE__
  #include <OpenGL/gl.h>
  #else
  #include <GL/gl.h>
  #endif
 ...
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