[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenloader/intern readfile.c blender/source/blender/include BIF_editgroup.h blender/source/blender/makesdna DNA_material_types.h DNA_object_types.h blender/source/blender/render/intern/source renderco

Jean Montambeault iaminnocent at videotron.ca
Sat Dec 17 15:17:28 CET 2005


----- Original Message ----- 
From: "Ton Roosendaal" <ton at blender.org>
To: <bf-blender-cvs at blender.org>


> ton (Ton Roosendaal) 2005/12/17 15:05:40 CET
>
>   Modified files:        (Branch: orange)
>     blender/source/blender/blenloader/intern readfile.c
>     blender/source/blender/include BIF_editgroup.h
>     blender/source/blender/makesdna DNA_material_types.h
>                                     DNA_object_types.h
>     blender/source/blender/render/intern/source rendercore.c
>                                                 shadbuf.c
>     blender/source/blender/src buttons_shading.c editscreen.c
>                                editview.c
>
>   Log:
>   Orange: New option "Shadow Bias", to extend the boundary between shadow
or
>   no shadow a little bit. Uses same threshold function as the "Bias"
button.
>   (That latter still works, and will use an automatic bias value based on
the
>   geometry, to prevent terminator errors in raytracing).
>
>   Anyhoo, with this manual bias you can get rid of terminator problems for
>   weird diffuse shaders now as well (like tangent or fresnel).
>

My God sir !
I subscribed to this list to follow Blender's development closely in order
anticipate changes in view of my work in bf-docboard : if every dev make
comments as clear as you make them it's going to be a piece of cake.

So thanks for that too Mr Roosendaal.

Jean



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