[Bf-committers] New AutoSmooth behaviour

Alexander Ewering blender at instinctive.de
Mon Dec 12 19:59:00 CET 2005


I'm not particularly happy with the new behaviour of AutoSmooth - as this is
not a bug, I don't submit a bug report, but rather post it here.

Autosmooth used to display all faces as solid in ogl view - now it displays
them all as smooth.

While it obviously can't display them right in ogl view, the decision to
display them all solid by default was a much better one - smooth shading of
the entire mesh leads to a very messy display for those parts which *should*
be solid shaded - while on the other hand, solid shading for parts which
should be *smooth* is wrong, but doesn't look as messy.

I would *strongly* propose returning to the old display method.

| alexander ewering              instinctive mediaworks
| ae[@]instinctive[.]de   http://www[.]instinctive[.]de

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