[Bf-committers] FW: [Bf-blender-cvs] CVS
commit: blender/source/gameengine/Converter
BL_ActionActuator.cpp BL_ActionActuator.h BL_ArmatureObject.cpp
BL_ArmatureObject.h BL_BlenderDataConversion.cpp
BL_BlenderDataConversion.h BL_DeformableGameObject.cpp
BL_DeformableGameO
Mal
mal at candomultimedia.com
Thu Dec 1 22:57:08 CET 2005
Hi Ton,
Just out of interest, why is there a separate Blender tree for the
Orange project?
I thought you guys were just using the latest Blender CVS version (
perhaps with stuff like the GE compiled out ).
Mal
> Hi,
>
> It's temporal, I didn't intend to do stuff in this tree that wouldn't
> fit releases. Otherwise I'd use a real separate tree. :)
> When we're back to bcon1 I'll merge it back, and this way we have cvs
> release log history too.
>
> I still have to learn do the bf-blender to orange sync... its a real
> puzzle this cvs!
>
> -Ton-
>
> (BTW; it always prints on 2nd line: Branch: orange)
>
> On 1 Dec, 2005, at 22:35, Gilbert, Joseph T. wrote:
>
>>
>> These orange branch commits are confusing lol. Will they get their own
>> mailing list?
>>
>> -----Original Message-----
>> From: bf-blender-cvs-bounces at projects.blender.org
>> [mailto:bf-blender-cvs-bounces at projects.blender.org] On Behalf Of Ton
>> Roosendaal
>> Sent: Thursday, December 01, 2005 2:33 PM
>> To: bf-blender-cvs at blender.org
>> Subject: [Bf-blender-cvs] CVS commit:
>> blender/source/gameengine/Converter BL_ActionActuator.cpp
>> BL_ActionActuator.h BL_ArmatureObject.cpp BL_ArmatureObject.h
>> BL_BlenderDataConversion.cpp BL_BlenderDataConversion.h
>> BL_DeformableGameObject.cpp BL_DeformableGameObjec
>>
>> ton (Ton Roosendaal) 2005/12/01 20:32:54 CET
>>
>> Modified files: (Branch: orange)
>> blender/source/gameengine/Converter BL_ActionActuator.cpp
>> BL_ActionActuator.h
>> BL_ArmatureObject.cpp
>> BL_ArmatureObject.h
>> BL_BlenderDataConversion.cpp
>> BL_BlenderDataConversion.h
>> BL_DeformableGameObject.cpp
>> BL_DeformableGameObject.h
>> BL_MeshDeformer.cpp
>> BL_MeshDeformer.h
>> BL_SkinDeformer.cpp
>> BL_SkinDeformer.h
>> BL_SkinMeshObject.cpp
>> BL_SkinMeshObject.h
>> BlenderWorldInfo.cpp
>> BlenderWorldInfo.h
>>
>> KX_BlenderScalarInterpolator.cpp
>>
>> KX_BlenderScalarInterpolator.h
>> KX_BlenderSceneConverter.cpp
>> KX_BlenderSceneConverter.h
>> KX_ConvertActuators.cpp
>> KX_ConvertActuators.h
>> KX_ConvertControllers.cpp
>> KX_ConvertControllers.h
>> KX_ConvertProperties.cpp
>> KX_ConvertProperties.h
>> KX_ConvertSensors.cpp
>> KX_ConvertSensors.h
>> KX_IpoConvert.cpp
>> KX_IpoConvert.h Makefile
>>
>> Log:
>> Just copied over changes in engine, from bf-blender. This someohow
>> was
>> missing in the previous bf-blender sync.
>> Now engine compiles for orange tree too.
>>
>> Revision Changes Path
>> 1.13.2.1 +4 -4
>> blender/source/gameengine/Converter/BL_ActionActuator.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_ActionActuator.cpp.diff?
>> r1=1.13.2.0&r2=1.13.2.1&cvsroot=
>> bf-blender>
>> 1.13.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_ActionActuator.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_ActionActuator.h.diff?
>> r1=1.13.2.0&r2=1.13.2.1&cvsroot=bf
>> -blender>
>> 1.8.2.1 +10 -11
>> blender/source/gameengine/Converter/BL_ArmatureObject.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_ArmatureObject.cpp.diff?
>> r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf
>> -blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_ArmatureObject.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_ArmatureObject.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-b
>> lender>
>> 1.31.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_BlenderDataConversion.cpp.diff?
>> r1=1.31.2.0&r2=1.31.2.1&c
>> vsroot=bf-blender>
>> 1.7.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_BlenderDataConversion.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_BlenderDataConversion.h.diff?
>> r1=1.7.2.0&r2=1.7.2.1&cvsro
>> ot=bf-blender>
>> 1.4.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_DeformableGameObject.cpp.diff?
>> r1=1.4.2.0&r2=1.4.2.1&cvsr
>> oot=bf-blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_DeformableGameObject.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_DeformableGameObject.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroo
>> t=bf-blender>
>> 1.7.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_MeshDeformer.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_MeshDeformer.cpp.diff?
>> r1=1.7.2.0&r2=1.7.2.1&cvsroot=bf-b
>> lender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_MeshDeformer.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_MeshDeformer.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-
>> ble
>> nder>
>> 1.8.2.1 +29 -21
>> blender/source/gameengine/Converter/BL_SkinDeformer.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_SkinDeformer.cpp.diff?
>> r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf-b
>> lender>
>> 1.8.2.1 +10 -8
>> blender/source/gameengine/Converter/BL_SkinDeformer.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_SkinDeformer.h.diff?r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf-
>> ble
>> nder>
>> 1.7.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_SkinMeshObject.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_SkinMeshObject.cpp.diff?
>> r1=1.7.2.0&r2=1.7.2.1&cvsroot=bf
>> -blender>
>> 1.11.2.1 +1 -1
>> blender/source/gameengine/Converter/BL_SkinMeshObject.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BL_SkinMeshObject.h.diff?
>> r1=1.11.2.0&r2=1.11.2.1&cvsroot=bf
>> -blender>
>> 1.5.2.1 +1 -1
>> blender/source/gameengine/Converter/BlenderWorldInfo.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BlenderWorldInfo.cpp.diff?
>> r1=1.5.2.0&r2=1.5.2.1&cvsroot=bf-
>> blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/BlenderWorldInfo.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/BlenderWorldInfo.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-
>> bl
>> ender>
>> 1.4.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_BlenderScalarInterpolator.cpp.diff?
>> r1=1.4.2.0&r2=1.4.2.1
>> &cvsroot=bf-blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_BlenderScalarInterpolator.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&c
>> vsroot=bf-blender>
>> 1.26.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_BlenderSceneConverter.cpp.diff?
>> r1=1.26.2.0&r2=1.26.2.1&c
>> vsroot=bf-blender>
>> 1.10.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_BlenderSceneConverter.h.diff?
>> r1=1.10.2.0&r2=1.10.2.1&cvs
>> root=bf-blender>
>> 1.7.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertActuators.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertActuators.cpp.diff?
>> r1=1.7.2.0&r2=1.7.2.1&cvsroot=
>> bf-blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertActuators.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertActuators.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf
>> -blender>
>> 1.4.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertControllers.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertControllers.cpp.diff?
>> r1=1.4.2.0&r2=1.4.2.1&cvsroo
>> t=bf-blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertControllers.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertControllers.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroot=
>> bf-blender>
>> 1.4.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertProperties.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertProperties.cpp.diff?
>> r1=1.4.2.0&r2=1.4.2.1&cvsroot
>> =bf-blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertProperties.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertProperties.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroot=b
>> f-blender>
>> 1.9.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertSensors.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertSensors.cpp.diff?
>> r1=1.9.2.0&r2=1.9.2.1&cvsroot=bf
>> -blender>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_ConvertSensors.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_ConvertSensors.h.diff?
>> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-b
>> lender>
>> 1.4.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_IpoConvert.cpp
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_IpoConvert.cpp.diff?r1=1.4.2.0&r2=1.4.2.1&cvsroot=bf-
>> ble
>> nder>
>> 1.6.2.1 +1 -1
>> blender/source/gameengine/Converter/KX_IpoConvert.h
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/KX_IpoConvert.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-
>> blend
>> er>
>> 1.11.2.1 +1 -1 blender/source/gameengine/Converter/Makefile
>>
>> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/
>> gameengi
>> ne/Converter/Makefile.diff?r1=1.11.2.0&r2=1.11.2.1&cvsroot=bf-blender>
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>>
> ------------------------------------------------------------------------
> --
> Ton Roosendaal Blender Foundation ton at blender.org
> http://www.blender.org
>
> _______________________________________________
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