[Bf-committers] FW: [Bf-blender-cvs] CVS commit: blender/source/gameengine/Converter BL_ActionActuator.cpp BL_ActionActuator.h BL_ArmatureObject.cpp BL_ArmatureObject.h BL_BlenderDataConversion.cpp BL_BlenderDataConversion.h BL_DeformableGameObject.cpp BL_DeformableGameO

Ton Roosendaal ton at blender.org
Thu Dec 1 22:53:48 CET 2005


Hi,

It's temporal, I didn't intend to do stuff in this tree that wouldn't  
fit releases. Otherwise I'd use a real separate tree. :)
When we're back to bcon1 I'll merge it back, and this way we have cvs  
release log history too.

I still have to learn do the bf-blender to orange sync... its a real  
puzzle this cvs!

-Ton-

(BTW; it always prints on 2nd line: Branch: orange)

On 1 Dec, 2005, at 22:35, Gilbert, Joseph T. wrote:

>
> These orange branch commits are confusing lol. Will they get their own
> mailing list?
>
> -----Original Message-----
> From: bf-blender-cvs-bounces at projects.blender.org
> [mailto:bf-blender-cvs-bounces at projects.blender.org] On Behalf Of Ton
> Roosendaal
> Sent: Thursday, December 01, 2005 2:33 PM
> To: bf-blender-cvs at blender.org
> Subject: [Bf-blender-cvs] CVS commit:
> blender/source/gameengine/Converter BL_ActionActuator.cpp
> BL_ActionActuator.h BL_ArmatureObject.cpp BL_ArmatureObject.h
> BL_BlenderDataConversion.cpp BL_BlenderDataConversion.h
> BL_DeformableGameObject.cpp BL_DeformableGameObjec
>
> ton (Ton Roosendaal) 2005/12/01 20:32:54 CET
>
>   Modified files:        (Branch: orange)
>     blender/source/gameengine/Converter BL_ActionActuator.cpp
>                                         BL_ActionActuator.h
>                                         BL_ArmatureObject.cpp
>                                         BL_ArmatureObject.h
>                                         BL_BlenderDataConversion.cpp
>                                         BL_BlenderDataConversion.h
>                                         BL_DeformableGameObject.cpp
>                                         BL_DeformableGameObject.h
>                                         BL_MeshDeformer.cpp
>                                         BL_MeshDeformer.h
>                                         BL_SkinDeformer.cpp
>                                         BL_SkinDeformer.h
>                                         BL_SkinMeshObject.cpp
>                                         BL_SkinMeshObject.h
>                                         BlenderWorldInfo.cpp
>                                         BlenderWorldInfo.h
>                                          
> KX_BlenderScalarInterpolator.cpp
>
>                                         KX_BlenderScalarInterpolator.h
>                                         KX_BlenderSceneConverter.cpp
>                                         KX_BlenderSceneConverter.h
>                                         KX_ConvertActuators.cpp
>                                         KX_ConvertActuators.h
>                                         KX_ConvertControllers.cpp
>                                         KX_ConvertControllers.h
>                                         KX_ConvertProperties.cpp
>                                         KX_ConvertProperties.h
>                                         KX_ConvertSensors.cpp
>                                         KX_ConvertSensors.h
>                                         KX_IpoConvert.cpp
>                                         KX_IpoConvert.h Makefile
>
>   Log:
>   Just copied over changes in engine, from bf-blender. This someohow  
> was
>   missing in the previous bf-blender sync.
>   Now engine compiles for orange tree too.
>
>   Revision  Changes    Path
>   1.13.2.1  +4 -4
> blender/source/gameengine/Converter/BL_ActionActuator.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_ActionActuator.cpp.diff? 
> r1=1.13.2.0&r2=1.13.2.1&cvsroot=
> bf-blender>
>   1.13.2.1  +1 -1
> blender/source/gameengine/Converter/BL_ActionActuator.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_ActionActuator.h.diff? 
> r1=1.13.2.0&r2=1.13.2.1&cvsroot=bf
> -blender>
>   1.8.2.1   +10 -11
> blender/source/gameengine/Converter/BL_ArmatureObject.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_ArmatureObject.cpp.diff? 
> r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf
> -blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/BL_ArmatureObject.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_ArmatureObject.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-b
> lender>
>   1.31.2.1  +1 -1
> blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_BlenderDataConversion.cpp.diff? 
> r1=1.31.2.0&r2=1.31.2.1&c
> vsroot=bf-blender>
>   1.7.2.1   +1 -1
> blender/source/gameengine/Converter/BL_BlenderDataConversion.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_BlenderDataConversion.h.diff? 
> r1=1.7.2.0&r2=1.7.2.1&cvsro
> ot=bf-blender>
>   1.4.2.1   +1 -1
> blender/source/gameengine/Converter/BL_DeformableGameObject.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_DeformableGameObject.cpp.diff? 
> r1=1.4.2.0&r2=1.4.2.1&cvsr
> oot=bf-blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/BL_DeformableGameObject.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_DeformableGameObject.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroo
> t=bf-blender>
>   1.7.2.1   +1 -1
> blender/source/gameengine/Converter/BL_MeshDeformer.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_MeshDeformer.cpp.diff? 
> r1=1.7.2.0&r2=1.7.2.1&cvsroot=bf-b
> lender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/BL_MeshDeformer.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_MeshDeformer.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf- 
> ble
> nder>
>   1.8.2.1   +29 -21
> blender/source/gameengine/Converter/BL_SkinDeformer.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_SkinDeformer.cpp.diff? 
> r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf-b
> lender>
>   1.8.2.1   +10 -8
> blender/source/gameengine/Converter/BL_SkinDeformer.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_SkinDeformer.h.diff?r1=1.8.2.0&r2=1.8.2.1&cvsroot=bf- 
> ble
> nder>
>   1.7.2.1   +1 -1
> blender/source/gameengine/Converter/BL_SkinMeshObject.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_SkinMeshObject.cpp.diff? 
> r1=1.7.2.0&r2=1.7.2.1&cvsroot=bf
> -blender>
>   1.11.2.1  +1 -1
> blender/source/gameengine/Converter/BL_SkinMeshObject.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BL_SkinMeshObject.h.diff? 
> r1=1.11.2.0&r2=1.11.2.1&cvsroot=bf
> -blender>
>   1.5.2.1   +1 -1
> blender/source/gameengine/Converter/BlenderWorldInfo.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BlenderWorldInfo.cpp.diff? 
> r1=1.5.2.0&r2=1.5.2.1&cvsroot=bf-
> blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/BlenderWorldInfo.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/BlenderWorldInfo.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf- 
> bl
> ender>
>   1.4.2.1   +1 -1
> blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_BlenderScalarInterpolator.cpp.diff? 
> r1=1.4.2.0&r2=1.4.2.1
> &cvsroot=bf-blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_BlenderScalarInterpolator.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&c
> vsroot=bf-blender>
>   1.26.2.1  +1 -1
> blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_BlenderSceneConverter.cpp.diff? 
> r1=1.26.2.0&r2=1.26.2.1&c
> vsroot=bf-blender>
>   1.10.2.1  +1 -1
> blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_BlenderSceneConverter.h.diff? 
> r1=1.10.2.0&r2=1.10.2.1&cvs
> root=bf-blender>
>   1.7.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertActuators.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertActuators.cpp.diff? 
> r1=1.7.2.0&r2=1.7.2.1&cvsroot=
> bf-blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertActuators.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertActuators.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf
> -blender>
>   1.4.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertControllers.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertControllers.cpp.diff? 
> r1=1.4.2.0&r2=1.4.2.1&cvsroo
> t=bf-blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertControllers.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertControllers.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroot=
> bf-blender>
>   1.4.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertProperties.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertProperties.cpp.diff? 
> r1=1.4.2.0&r2=1.4.2.1&cvsroot
> =bf-blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertProperties.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertProperties.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroot=b
> f-blender>
>   1.9.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertSensors.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertSensors.cpp.diff? 
> r1=1.9.2.0&r2=1.9.2.1&cvsroot=bf
> -blender>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_ConvertSensors.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_ConvertSensors.h.diff? 
> r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf-b
> lender>
>   1.4.2.1   +1 -1
> blender/source/gameengine/Converter/KX_IpoConvert.cpp
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_IpoConvert.cpp.diff?r1=1.4.2.0&r2=1.4.2.1&cvsroot=bf- 
> ble
> nder>
>   1.6.2.1   +1 -1
> blender/source/gameengine/Converter/KX_IpoConvert.h
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/KX_IpoConvert.h.diff?r1=1.6.2.0&r2=1.6.2.1&cvsroot=bf- 
> blend
> er>
>   1.11.2.1  +1 -1      blender/source/gameengine/Converter/Makefile
>
> <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/ 
> gameengi
> ne/Converter/Makefile.diff?r1=1.11.2.0&r2=1.11.2.1&cvsroot=bf-blender>
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------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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