[Bf-committers] solving the issues of switching to python 2.4 on Os X for next release

Willian Padovani Germano wgermano at superig.com.br
Thu Aug 25 01:15:12 CEST 2005


Thanks to all the info shared, we see that OS X, Irix, FreeBSD and some 
Linux installations (depends on distros and also on users -- some have 
newer installs, others don't) are not prepared for Python 2.4.

I guess we should officially stay with 2.3 -- and use it in all 
platforms which have issues with 2.4.

Windows builds -- platform managers can decide better -- can use 2.4, no 
problem (but the Python23.zip file needs to be substituted). For Linux 
it'd be better to have versions for both, with 2.3 and 2.4. We just need 
a volunteer to create the 2.4 Linux builds.

Staying "officially" with 2.3 is the way to tell script coders that they 
should not use 2.4 features for scripts meant to be compatible with 
official Blender versions.

What do you guys think?


About a bundle of modules for OS X:

By the time the Windows one was created, someone (sorry) answered a 
request I made and posted what modules were default (built statically) 
in OS X and it was like Linux and others.  Windows comes with 
considerably more C modules built statically with the interpreter (math, 
time, etc.), that are dynamic libs under other systems.

This made the Windows Python23.zip file small. To have the equivalent 
functionality for others we'd need to include many more files.


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