[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/src drawview.c editdeform.c header_view3d.c toets.c vpaint.c

Ton Roosendaal ton at blender.org
Mon Aug 22 14:05:59 CEST 2005


> While you're already at making all these weightpaint improvements,
> PLEASE make weightpaint mode solid shaded (Hi Unnamed!), so that you
> can actually see where you're drawing :)

Yeah, same goes for TexturePaint/FaceSelect/VertexPaint modes... I'll  
have to code something that bypasses our default OpenGL light setup  
though. Probably a very minimal solid shade with lotsa "ambient" would  
do. Will experiment with it.


> | alexander ewering              instinctive mediaworks
> | ae[@]instinctive[.]de   http://www[.]instinctive[.]de
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Ton Roosendaal  Blender Foundation ton at blender.org  

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