[Bf-committers] EdgeSlide bugs

Johnny Matthews johnny.matthews at gmail.com
Mon Aug 8 14:35:59 CEST 2005

Can you send me a jpg with said behavior noted? Not sure I see the error 

Just to double check, the lag you speak of happens after choosing the edge 
to loopcut before it goes to edgeslide? Does it lag if you do a MMB confirm 
rather than an LMB?


On 8/8/05, Frédéric van der Essen <fred at mentalwarp.com> wrote:
> Yet another edgeslide bug report :)
> If a loop is ended by triangles, if you loop subdivide it, the triangles
> are slided too and they shouldn't.
> And just to say that the lag before subdivide problem is still present.
> Maybe it is openGL related. I use mesa (software openGL)
> -Fred / efbie
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Johnny Matthews
johnny.matthews at gmail.com
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