[Bf-committers] EdgeSlide bugs

Johnny Matthews johnny.matthews at gmail.com
Mon Aug 8 14:35:59 CEST 2005


Can you send me a jpg with said behavior noted? Not sure I see the error 
here...

Just to double check, the lag you speak of happens after choosing the edge 
to loopcut before it goes to edgeslide? Does it lag if you do a MMB confirm 
rather than an LMB?

Johnny

On 8/8/05, Frédéric van der Essen <fred at mentalwarp.com> wrote:
> 
> Yet another edgeslide bug report :)
> If a loop is ended by triangles, if you loop subdivide it, the triangles
> are slided too and they shouldn't.
> 
> And just to say that the lag before subdivide problem is still present.
> Maybe it is openGL related. I use mesa (software openGL)
> 
> -Fred / efbie
> 
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-- 
Johnny Matthews
johnny.matthews at gmail.com
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