[Bf-committers] EdgeSlide bugs

Frédéric van der Essen fred at mentalwarp.com
Mon Aug 8 11:01:39 CEST 2005

Yet another edgeslide bug report :)
If a loop is ended by triangles, if you loop subdivide it, the triangles
are slided too and they shouldn't.

And just to say that the lag before subdivide problem is still present. 
Maybe it is openGL related. I use mesa (software openGL)

-Fred / efbie

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