[Bf-committers] Re: Option to hide center dots
ton at blender.org
Sun Aug 7 11:40:41 CEST 2005
Just adding "options" I consider per definition as bad & lazy. Issues
like this really can be nicely solved with putting effort in design, a
coherent set of rules, and by analyzing where the issues are for real.
(For example; for huge scenes use the "Set" option, this draws it all
without selection centers).
The topic is also related to:
- scene/layer management (layers that are not-selectable can draw
without center dot)
- better visualization of helper objects (or empty objects)
I think Matt's proposal is pretty close to what we could use though
(and I presume the colors he draws are based on selection theme colors
On 7 Aug, 2005, at 5:00, Campbell Barton wrote:
> Alexander, Its a good idea, but Nicks point is valid for the "Display
> Points only for selected" option.
> IMHO just having the option to turn them on and off would be best.
> just like outline selected.
> Then evertbodys happy, you could almost do somthing context sensitive,
> but litely as not people will end up winging about it.
> Context could be: if Ctrl is held or the object has no data in its
> datablock then display the centre. but Id still rather a simple
> - Cam
>> On Sat, 6 Aug 2005, Nick Winters wrote:
>>> purple: selected
>>> yellow: not selected
>>> blue: linked to another scene, and a variation of it for selected
>>> also, if the object center isn't there how would I select an object
>>> with no faces, edges, or verts?
>> Then, you just turn the centers *ON* again :-)
>> I don't think meshes without faces, edges and verts are that common
>> But this huge discussion about such a simple option has already
>> me enough to stop considering putting this in BF pretty much..
>> | alexander ewering instinctive mediaworks
>> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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> Campbell J Barton
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Ton Roosendaal Blender Foundation ton at blender.org
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